VANDAL | OVERVIEW

ROLE: Combat anarchist

TECH: Enhanced movement

ROLE: Combat anarchist

Vandals are troublemakers.

Amplified movement abilities help cover ground at incredible speeds, changing any encounter in their favor. Microjets allow a secondary jump to reach higher ground. And a built-in Disrupt Cannon provides instant offense or defense when it is charged and ready to fire.

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AMPLIFY

Prime Ability

AMPLIFY

Overcharge your movement systems, reducing the heat generated from your movement abilities while increasing your movement speed and weapon dexterity.

DISRUPT CANNON

Tactical Ability

DISRUPT CANNON

Transform your arm into a cannon and fire a high-powered energy projectile that deals damage and pushes targets away.

Overcharge your arm cannon greatly increasing. the size and damage of the blast.

MICROJETS

Trait 1

MICROJETS

Activate while airborne to perform another jump at the cost of generating additional heat.

POWER SLIDE

Trait 2

POWER SLIDE

Grants a supercharged slide that generates additional heat.

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